Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. Boards RuneScape How much does it cost to get 99 everything? User Info: Equations. User Info: kevfefe. It costs a lot more than just GP, that's for sure. I'm just wondering if I should continue renting out my gear, or if what I have will be sufficient enough. I know its a wide range because it all depends on what I buy. User Info: Bokothechoco2. Or we can go skill by skill 99 cooking: free.
I showed all my mask sets to someone and the worth value on the trade screen said "unknown", lol. I doubt it. Con is around about on mahogany tables , herb is about or with extremes or overloads respectively , prayer is almost done so prob about there. That's the vast majority of what you need. For gold charms, if one uses them at all, one may find that Spirit terrorbirds are actually preferable to Barker toads.
This is because the implied cost per experience of preferring Barker toads over Spirit terrorbirds must be 1. This article has omitted further comparisons such as Fire titans versus Rune minotaurs, etc. One will find that the implied cost to prefer Rune minotaurs over Fire titans is very large. This analysis easily extends to using Summoning focuses. Assuming that one uses Summoning focuses for two comparable pouches, the cost of using the focus is the same for each option, so its cost can be cancelled out as before.
The only difference is that now, both options have their experience reward multiplied by 1. The claims in this section are sensitive to price changes, so they can be out of date. This section does consider Summoning focuses.
Their use can significantly change the following lists. For gold charms, the only acceptable pouches are the Dreadfowl, Spirit spider, and Spirit terrorbird. All other pouches are unacceptable because the next-highest pouch in the aforementioned list yields an implied relative tradeoff of over 20 coins per experience point and far more than 20 coins in some cases.
For green charms, the only acceptable pouches are the Desert wyrm, Compost mound, Beaver, Macaw, Ibis Bunyip are barely worse than Ibises, subject to price changes , and Fruit bat. All other pouches are unacceptable. The fruit bat is far superior to the bunyip and only requires one higher level. For blue charms, the only acceptable pouches are the Albino rat, Bronze minotaur, Iron minotaur, Spirit jelly, barely not Steel minotaur , Karamthulhu overlord, Mithril minotaur, Adamant minotaur, and Fire titan.
When making pouches, you should have the charms you are using, empty pouches, spirit shards, and 25 of the tertiary ingredient. Because these methods require a lot of running, you may want to have any weight reducing equipment you own equipped or use a spirit terrorbird for infinite run. The simplest method consists of running between a bank and a summoning obelisk.
The obelisks closest to a bank are in Taverley, Menaphos Merchant district Menaphos is slightly closer and easier to reach , and in the Amlodd District in Prifddinas. The Taverley and Prifddinas bank locations are near a house portal, so you could set your house to be in Taverley or Prifddinas and use a house teleport to shorten your trips. Above level 57 summoning, you can use a spirit kyatt to teleport near the Piscatoris summoning obelisk, and use a Tokkul-Zo or rings of duelling to bank.
Using this method it is possible to make over pouches an hour, making it one of the fastest ways to train summoning. Below level 57 summoning, you can use phoenix lair teleports and run north-east to the Piscatoris obelisk. Should the player not wish to spend money on kyatt pouches, they can use the nature grotto in Mort Myre Swamp.
Run south and go through the Mort Myre gate shortcut to the Nature Spirit grotto. Make the pouches in the grotto, and bank using the Tokkul-Zo.
This method is slower than using a spirit kyatt, but faster than running to Pikkupstix's house in Taverley. It is also possible to use the Balloon Transport System to make pouches in Taverley. Equip a ring of duelling and have one log in your inventory, take a balloon to Taverley, make pouches, then teleport to the bank at Castle Wars. With a great deal of effort and several requirements, the Spirit Kyatt method can be surpassed by normal bank running with Beasts of Burden.
There is a specific order of actions needed when using Beasts of burden to make pouches. To set up, the stack of pouches, charms, and shards should be the last three items in the inventory. This method does not work if they are the first three items, for example. Also, the BOB's interface should be open on the "inventory" view, preferably separate from both the player's inventory interface and whatever teleport interface is needed.
Here is the procedure for each trip. This is a somewhat absurd procedure that is easy to mess up, but it can be significantly productive. With a War tortoise , Surge, "Drop-default" tertiaries, bank presets, no Mobile perk, and no Summoning focuses at the Amlodd district, pouches per hour is possible but quite challenging.
With a Pack Yak and the Mobile perk, pouches per hour may be possible. This method may also provide a small speedup below level 57 Summoning by using the Bull ant or Spirit terrorbird familiars.
Since spirit shards can be sold back for the same price they were purchased for at a either a Summoning shop or the Taverley pet shop owner who will buy shards in quantities larger than , it is simpler to take an educated guess at how many shards you'll need, and sell back any extras.
Utilising this, the number of shards you need to initially buy can be drastically reduced, however the effectiveness of this varies greatly with number of shards you initially have and the number of times you are willing to exchange your pouches. Also, some pouches may be worth more if sold rather than converted. However, it becomes tedious to recalculate this continuously to find the required number of shards you need initially.
It is much easier to first decide how many trips to Bogrog you are willing to do as the amount of trips dictates what percentage increase you will ultimately get regardless of initial count. The increases can be seen below:. The maximum possible number to divide by is 3 and a third 3. As shown in the table, to get close to this number requires many trips. Let's say you needed 55, shards to attain a certain level, the first thing you do need to decide upon is how many times you would be willing to visit Bogrog which will usually be 10 times, any more than this the gain in shards is minimal; for example doing 20 trips instead of 10 when having an initial starting shard count of , only yields an extra 6, shards.
The amount of trips you are willing to do is something you have to decide. You then divide 55, by 3. Therefore, to effectively have 55, shards whilst willing to do 10 trips to Bogrog you only initially need to have 16, spirit shards. Some options only work well with some pouches, some only work well depending on prices. You should analyse the data and figure out what is the best option for you. Using levelling methods that do not require charms, allows players to save the most valuable ones for later use in higher level familiars.
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Hunter Byz Sure a calculation wouldn't be hard if you put some effort into it. Create an account or sign in to comment You need to be a member in order to leave a comment Create an account Sign up for a new account in our community. Register a new account.
Sign in Already have an account? Sign In Now. Posted: Wed Jul 08, pm. Posted: Thu Jul 09, am. I think you can do it if you keep your mind to it and make a ton of money. Good luck! I spent 10m on pouches from , so good luck with spending 50m.
It seems like you think you can just buy 99 summoning with money.
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