Should i activate geth




















Here's how to get Legion in ME2 and when you should complete their loyalty mission. Legion is on board the derelict Reaper and helps Shepard deal with the threats there before the crew locates the IFF and enters the relay. However, there are some things to keep in mind before exploring the derelict Reaper. There are a few ways to handle the Tali and Legion confrontation. All of the cloaked Hunters will charge up the ramp at you but you'll have plenty of time and space to see them coming and take them out or hack them while the other geth won't come after you and you can keep retreating up the ramp as needed.

Be sure to order your squadmates to hold position or retreat as needed or they may charge out to their deaths. If you don't have Shockwave available the M Blackstorm 's projectile can damage enemies through walls so if you don't mind spending the ammo firing a shot against the wall of one of the server rooms is another way to trigger the fight without going all the way down the ramp.

Insanity Tip: Spamming the M Avalanche or another heavy weapon at one of the geth hub rooms will let you knock one group of geth out of the fight and still have time to get to cover before the second group emerges. Hitting the group with one or two shield stripping abilities first will help soften them up. The next hallway contains what appears to be a massive server room. When you pass one of the windows, you can initiate a conversation with Legion. It will explain that the room is a server room, of sorts: the massive computers contain the sum of the collective memories of these geth.

Legion takes a good look and reflects on how the heretic geth and the true geth have grown apart. You can comment on that and ask him about the decision. It will still be unsure and a debate will be raging in the core. Move into the next room and for once, there are no enemies. Take a moment to observe your surroundings and don't activate any of the Rocket Drones yet as you will need them in a few minutes.

Note the location of the only two ammo cartridges in the room — these respawn, and you will likely need to return to them from time to time during the upcoming battle. Note: There is a med-kit next to the geth console that you can take now or after the battle.

Move to the console in the middle, save your game, select the console, and dialogue will appear with some options. Legion says that the virus is completed and that it must be deleted.

Select the dialogue option to proceed and prepare for wave after wave of geth. This next area is just about killing geth before they have a chance to get to your position. The waves are composed as follows:. Note: The number of waves and their compositions are the same on any difficulty level, but it is not clear if the same is true of the number of enemies within each wave.

Combat Strategy: Taking cover behind the three boxes that form an arc behind the geth terminal is generally the best place to complete this battle at all difficulty levels.

Helpfully, there is a respawning thermal clip at this location. All of the geth that climb up will take cover at the top of the right and left staircases and even the Hunters usually won't storm your position, though it's wise to keep visually scanning both left and right sides to make sure you're not being flanked.

Once all the geth are down you re-engage in conversation with Legion. It states that the virus has been deleted and asks what the next step is. You can, for the last time, ask for Legion's opinion and again it cannot decide.

You can also ask why it is leaving the decision to you. It replies that you have fought the heretic geth and that is why the decision is left to Shepard. Make your choice. Once the conversation ends, the three-minute countdown will start.

At the end of those three minutes, you will die if you can't get out. This is actually plenty of time to destroy all the remaining enemies as long as you don't mess around, so move deliberately but don't panic as that can lead to fatal mistakes. Go down the hallway to the right of the console and take cover as the geth will try to stop you. Keep moving and shooting until you reach the second turn. Send your squad in first because there is a Geth Prime around the corner.

Sending your squadmates in first will distract it while you can use the corner as cover to take out the Geth Prime. Watch your remaining time, because if you take too long you will die. Tip: You do not have to defeat all the enemies to complete the mission — tapping the airlock at the other end of the room will result in instant victory and a cutscene.

An Infiltrator , for instance, can cloak and need not hang around to take down the Geth Prime, and other classes may also be able to "leave early" once the geth are distracted e.

When you can, move across the room they were in and to the door to exit back to the Normandy. The ending cutscene will play, showing your decision of whether to rewrite the heretics or blow up the station. If you chose to rewrite, an EMP blast will show; if you chose to destroy the base, it will blow up. Once back on the Normandy Joker will inform you that Tali and Legion are having a heated discussion, if Tali's loyalty mission has already been completed and you did not use the evidence.

She yells at you that, even though she was willing to work with a geth, Legion was trying to send classified information about the Migrant Fleet to the geth. Legion states in its defense that it knows the quarians were performing weapons tests on geth and that it was trying to protect its people from a possible attack, further citing Tali's willingness to be exiled for the sake of her own people as a similar action. If Tali was exiled, Legion will, instead of citing Tali's willingness to be exiled, question why Tali still protects the quarians.

You can either side with Legion or Tali or you can also use a Paragon or Renegade option to get them both to agree. If you use this option then Legion will agree not to transmit Tali's data for the sake of "unit cohesion," and Tali will volunteer some non-classified data for Legion instead. If you fail either option then you will lose the loyalty of one of the squadmates. During the mission Reaper IFF in Mass Effect 2 , you'll come across a geth who is surprisingly not hostile towards Shepard and their squadmates.

Additionally, the geth even helps to save Shepard from some husks and greets Shepard by name afterward. Shepard will decide to take the geth aboard the Normandy after it is deactivated by a husk attack, however, this leads to the choice of whether to keep the geth or sell it to Cerberus. The choice you make not only affects Mass Effect 2 but also has consequences in Mass Effect 3. Here's a guide on what happens depending on the choice you make.



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